C950 Data Structures and Algorithms II
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Free C950 Data Structures and Algorithms II Questions
Given a sorted fsu::Deque<> d, which of the following generic algorithm calls would correctly return an iterator to the position where the element y should be inserted to maintain the sorted order?
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i = fsu::g_upper_bound(d.Begin(), d.End(), y);
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i = fsu::g_lower_bound(d.Begin(), d.End(), y);
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i = fsu::g_find(d.Begin(), d.End(), y);
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i = fsu::g_insert_position(d.Begin(), d.End(), y);
Explanation
Correct Answer
B. i = fsu::g_lower_bound(d.Begin(), d.End(), y);
Explanation
fsu::g_lower_bound returns an iterator pointing to the first element that is not less than y. This is the correct position to insert y to maintain sorted order, especially when duplicates are allowed. It uses binary search internally, making it efficient with O(log n) time complexity on sorted ranges.
Why other options are wrong
A. i = fsu::g_upper_bound(d.Begin(), d.End(), y);
This returns an iterator to the first element that is greater than y, which is appropriate if you're inserting after duplicates. However, to maintain general sorted order, including proper placement for duplicates, lower_bound is more universally appropriate.
C. i = fsu::g_find(d.Begin(), d.End(), y);
This finds the position of y only if it exists and returns End() if not found. It doesn't indicate where to insert y if it's not already in the container.
D. i = fsu::g_insert_position(d.Begin(), d.End(), y);
This function doesn't exist in standard or FSU-specific algorithm sets. It’s likely fictitious or misnamed, and thus not the correct or valid choice.
What is the worst case time complexity for finding the smallest data in a balanced BST?
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O(n)
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O(n²)
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O(log n)
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O(n log n)
Explanation
Correct Answer
C. O(log n)
Explanation
In a balanced Binary Search Tree (BST), the smallest element is always found at the leftmost node. Because the tree is balanced, the maximum height is log n, meaning the number of steps to reach the leftmost node is proportional to log n. Hence, the worst-case time complexity to find the smallest data is O(log n).
Why other options are wrong
A. O(n)
This is incorrect because O(n) represents the complexity of traversing every node, which would only apply to an unbalanced tree that degenerates into a list. In a balanced BST, the traversal depth is log n.
B. O(n²)
This is incorrect because O(n²) typically relates to algorithms with nested loops, such as some sorting algorithms. A BST search operation never requires that level of repeated traversal or iteration.
D. O(n log n)
This is incorrect as O(n log n) is commonly seen in divide-and-conquer algorithms like merge sort or heap sort. Finding the smallest element in a BST is a straightforward path-following operation and does not require such complexity.
How would you declare a Vector object of type fsu::String with a size of 10, initialized with the string "Hello"?
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fsu::Vectorfsu::String v(10, "Hello");
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fsu::Vectorfsu::String v(10);
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fsu::Vectorfsu::String v("Hello", 10);
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fsu::Vectorfsu::String v(10, new fsu::String("Hello"));
Explanation
Correct Answer
A. fsu::Vectorfsu::String v(10, "Hello");
Explanation
The correct syntax for creating a vector object of type fsu::String with 10 elements, each initialized to the value "Hello", is fsu::Vector<fsu::String> v(10, "Hello");. This constructor takes two arguments: the number of elements and the value to initialize each element with. Since "Hello" is a string literal that matches the type of fsu::String, this statement is valid and correctly initializes all 10 elements.
Why other options are wrong
B. fsu::Vectorfsu::String v(10);
This is incorrect because while this does create a vector of size 10, it does not initialize each element with "Hello". Instead, it initializes the elements with the default constructor of fsu::String, likely creating empty strings.
C. fsu::Vectorfsu::String v("Hello", 10);
This is incorrect due to the incorrect order and type of arguments. The vector constructor expects the size as the first argument, not a string. This would result in a compiler error or unexpected behavior.
D. fsu::Vectorfsu::String v(10, new fsu::String("Hello"));
This is incorrect because using new here introduces a pointer, which doesn't match the expected type fsu::String. Additionally, this causes unnecessary dynamic memory allocation and does not properly initialize the vector elements with the intended string value.
To copy the elements from an fsu::Deque<> d to an fsu::Vetor<> v, which generic algorithm call should be used?
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fsu::g_copy (d.Begin(), d.End(), v);
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fsu::g_copy (d.Begin(), d.End(), v, v + d.Size);
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fsu::g_copy (d.Begin(), d.End(), v.Begin());
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fsu::g_copy (d.Begin(), d.End(), v.Begin(), v.End());
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None of the other choices
Explanation
Correct Answer
C. fsu::g_copy (d.Begin(), d.End(), v.Begin())
Explanation
To copy elements from a deque (d) to a vector (v), the generic fsu::g_copy function requires an iterator to the beginning of the deque (d.Begin()) and the beginning of the vector (v.Begin()) where the elements should be copied to. The correct call is fsu::g_copy(d.Begin(), d.End(), v.Begin()), which copies all elements from the deque to the vector.
Why other options are wrong
A. fsu::g_copy (d.Begin(), d.End(), v);
This is incorrect because v is a vector, not an iterator. The g_copy function requires the destination to be an iterator, not the container itself. v.Begin() should be used instead.
B. fsu::g_copy (d.Begin(), d.End(), v, v + d.Size);
This option is incorrect because the destination should be an iterator pointing to the start of the vector, not the range (v to v + d.Size). The range-based copy would not work as expected in this context.
D. fsu::g_copy (d.Begin(), d.End(), v.Begin(), v.End());
This option is incorrect because the fourth argument (v.End()) specifies the end of the destination container, which is unnecessary for copying a fixed number of elements from d into v. The correct call should only include the starting iterator of the destination container.
E. None of the other choices
This is incorrect because option C is the correct approach for this task.
What is a tree structure?
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A way of representing the hierarchical nature of a structure in a graphical form.
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A way of demonstrating that all living things descended from plants.
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A way of demonstrating evolution.
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A logical structure that is only used in Biology.
Explanation
Correct Answer
A. A way of representing the hierarchical nature of a structure in a graphical form.
Explanation
A tree structure is a hierarchical data structure that consists of nodes connected by edges, representing relationships between elements. It is commonly used in computer science to represent various types of hierarchical data, such as organizational charts, file systems, and family trees. The tree starts with a root node, and each node can have child nodes, forming a branching structure.
Why other options are wrong
B. A way of demonstrating that all living things descended from plants.
This is unrelated to the concept of a tree structure in computer science. It refers to a biological concept of evolutionary relationships, not a data structure.
C. A way of demonstrating evolution.
While trees can represent evolutionary relationships (evolutionary trees), this is not the focus of the data structure tree used in computing. Evolutionary trees are a biological concept, not a computational one.
D. A logical structure that is only used in Biology.
This is incorrect because tree structures are widely used in computing, not just biology. They represent hierarchical relationships in many different contexts, such as computer file systems, databases, and more.
An algorithm is a step-by-step sequence of ______ that describes how a problem is to be solved.
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data
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objects
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instructions
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classes
Explanation
Correct Answer
C. instructions
Explanation
An algorithm is a step-by-step set of instructions that define the procedure to solve a problem. These instructions provide a clear path of execution, guiding how the problem should be approached and resolved. Algorithms can be applied to a wide range of problems and are typically designed to be efficient and correct.
Why other options are wrong
A. data
While data is involved in algorithms, the core of an algorithm is the set of instructions used to manipulate or process the data, not the data itself. The algorithm defines the steps that operate on the data.
B. objects
Objects are instances of classes in object-oriented programming, but they are not the primary focus of an algorithm. An algorithm is about solving a problem using instructions, not manipulating objects per se.
D. classes
Classes are blueprints for creating objects in object-oriented programming, and while algorithms can be implemented in classes, the algorithm itself consists of instructions, not the classes.
Which of the following is NOT essential for the proper functioning of a recursive function?
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A base case to terminate recursion
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A mechanism to track the current state
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The use of a stack to manage function calls
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A way to pass parameters to the recursive calls
Explanation
Correct Answer
B. A mechanism to track the current state
Explanation
Recursive functions inherently rely on the system call stack to keep track of each function's state, including local variables and return addresses. Therefore, an explicit mechanism to track state is not required by the programmer — it is handled automatically. What is essential are the base case, the parameter passing for progression, and the system stack for function management.
Why other options are wrong
A. A base case to terminate recursion
This is incorrect as the wrong answer because a base case is absolutely essential in recursion. Without it, the function would call itself indefinitely, leading to a stack overflow. It provides the stopping condition that ensures the recursion eventually terminates.
C. The use of a stack to manage function calls
This is incorrect because the function call stack is used automatically by the language runtime to keep track of recursive calls. Without it, the program wouldn’t be able to remember the point to return to after each recursive call completes. This stack behavior is what allows recursive calls to return correctly.
D. A way to pass parameters to the recursive calls
This is incorrect because recursion typically relies on passing parameters to change the state or progress toward the base case. Without the ability to pass parameters, recursive functions would have no way of adjusting their behavior or state across different calls.
What term is used to describe the process of repeating an action multiple times in programming?
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Recursion
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Iteration
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Abstraction
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Encapsulation
Explanation
Correct Answer
B. Iteration
Explanation
Iteration refers to the process of repeatedly executing a block of code multiple times. This is commonly done in programming using loops such as for, while, or do-while loops. Iteration allows for the execution of a set of instructions a specific number of times or until a condition is met.
Why other options are wrong
A. Recursion
Recursion refers to a process where a function calls itself in order to solve a problem. While it involves repeating an action, recursion differs from iteration because it is a function calling itself rather than using a loop to repeat an action.
C. Abstraction
Abstraction is a concept in programming where complex details are hidden, and only essential features are presented. It does not involve repeating actions multiple times.
D. Encapsulation
Encapsulation refers to the concept of bundling data and methods that operate on that data into a single unit or class. It does not involve repeating actions in programming.
Explain the significance of a 'Set' in data structures. How does it differ from other collections like lists or arrays?
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A Set allows duplicate elements, while lists do not.
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A Set is unordered and does not allow duplicates, unlike lists which are ordered.
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A Set is a type of array that can only hold integers.
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A Set is a collection that maintains the order of elements.
Explanation
Correct Answer
B. A Set is unordered and does not allow duplicates, unlike lists which are ordered.
Explanation
A Set is a data structure that stores unique elements and does not allow duplicates. Sets are typically unordered, meaning the elements are not stored in any specific sequence. Unlike lists or arrays, which maintain the order of insertion, a Set does not preserve this order. Sets are ideal when the uniqueness of elements is a primary concern, such as in situations where duplicates should be avoided.
Why other options are wrong
A. A Set allows duplicate elements, while lists do not.
This is incorrect because one of the defining features of a Set is that it does not allow duplicates. Lists, on the other hand, can contain duplicate elements.
C. A Set is a type of array that can only hold integers.
This is incorrect because a Set is a different type of data structure and is not an array. Additionally, Sets can hold any data type, not just integers.
D. A Set is a collection that maintains the order of elements.
This is incorrect because Sets are unordered collections, meaning they do not maintain the order in which elements are added.
Which of the following implementations for the function WriteText() is the most efficient in terms of search operations when inserting an element e into a sorted data structure?
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Find(e) + Insert(i, e)
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LowerBound(e) + Insert(i, e)
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Search(e) + Insert(i, e)
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Includes(e) + Insert(i, e)
Explanation
Correct Answer
B. LowerBound(e) + Insert(i, e)
Explanation
When inserting into a sorted data structure, the most efficient approach involves locating the correct position where the element belongs to maintain order. The LowerBound(e) function efficiently finds the first position where e can be inserted without violating the sort order, often using a binary search algorithm (O(log n) complexity). This is more efficient than a linear search and ensures proper positioning for insertion.
Why other options are wrong
A. Find(e) + Insert(i, e)
This is incorrect because Find(e) searches for the element e in the structure, which is not helpful if e is not already present. It will not tell you where to insert e, only whether it exists, and its position if it does.
C. Search(e) + Insert(i, e)
This option is vague and incorrect in context. The term Search is not specific in standard sorted containers or algorithms, and its complexity is unclear. It’s typically a generic or linear approach, which is less efficient than LowerBound.
D. Includes(e) + Insert(i, e)
Includes is generally used to check for containment in a set or sequence, not to determine insertion position. It provides a boolean result (true/false), not an iterator or index for insertion, so it’s inefficient and unhelpful for ordered insertion.
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